Tuesday, August 8, 2017

More painting

At some point I will probably post something other than these ork squads but that is not this day. These photos are the past two nights. I only paint for about an hour or two a night before bed.

Right now the focus has been small details. Painting jewelry, rivets, and general touch ups. I'm also recoloring several units to try to add some contrasting tones.

I worry I may be moving slow for painting an army but I really want to get this first squad done with a few solid color schemes I can copy for other squads. A goal I have with this army is to have alot of variety in the orkz attire while still looking like a cohesive force.

Enjoy the photos.



Wednesday, August 2, 2017

More painting progress.

Here's some updated photos of the ork boys. I have about 40 boys. Some hideous bikes I got off EBay. Also started getting some paint on a squad of Nobz I'm doing.

I tried to have a bit of variety in the clothes, weapons, and armor the boyz are wearing. I also wanted there to be something common to show some cohesion so I started doing red wristbands.

Enjoy the photoset.

Wednesday, July 26, 2017

Warhammer 40k Ork boys painting project

Just painting some ork boys. Haven't painted minis in awhile. Still in early stages but here is some photos of my progress. This pictures are progress on a squad of 10 ork Boyz over a few painting sessions.

Tuesday, September 6, 2016

Updates and format changes

Just a quick check in before I begin to post in earnest again. After a long hiatus from this blog and movie review podcast/blog I've decided to start merging my various projects under this blog. My focus will still be gaming heavy but I may post the occasional movie review.

Real excited for some of the upcoming content, GenCon 2016 gave me plenty of games to talk about. In the next day or so expect some new content.

Tuesday, May 3, 2016

Painting

Trying my hand at painting. Doing the xwing board got me inspired.

I'm aware this lighting and camera might not be the best for displaying this picture.


This here is my work station. 
Still drying but mostly done.

Posting again, xwing game board project

Gonna start posting here again. Still going to do gaming related material but I will start posting art and other hobbies I pick up.

What got me inspired to start doing stuff again was this xwing miniatures game board I made. Here's some photos of the journey.

Wednesday, March 18, 2015

Playtest 1 report... Finally

Okay I know its been awhile since posting.  Last post I stated I would be running my first playtest for my cyberpunk game.  I'm using the name SprawlWalkers right now but that's just a working title .  I'm really going for a generally rules lite cyberpunk game but I want to have additional rules that can be added to the game to give GMs and Players a bit more control over difficulty and complexity.  The idea being that if a GM doesn't want a hyper lethal experience for their players we have systems in place to scale that without the GM needing to scale all their NPCs.

First playtest went well as far as I could tell.  My players seemed to have alot of fun which under normal circumstances would be more important then how well the actual mechanics affect the flow of the game.  I recorded the session and once I have done a little editing I plan on posting it.

My main goal with the playtest was to make sure the base mechanics worked and there was nothing that was extremely broken.  Which is not to say there aren't improvements to be made.  Combat did seem to run a dad sluggishly and not terribly unique.  The skill system again does not seem terribly unique and will probably need some tweaking.

I have another play-test scheduled for this weekend with a few other players some more experienced then others.  My last play test was made up of primarily people who were fairly new to table top role playing games in general. This was partly based on convenience but getting newbie eyes on it lets me know that the basics of the system were accessible enough for a new player to grasp, which is a goal I have with this project.

I know I've posted this picture before but I need an illustration to show the similarities between my system and world of darkness.  I've been playing world of darkness for nearly the last 17 years of my life so I have to be sure not too much of its influence gets into my game.  Take my character sheet and compare it this mortals World of Darkness sheet.





















My system is using the same idea as World of Darkness, take an attribute and add a skill to it then roll the total, then things happen.  This is something one of my playtesters pointed out.  Changing out the skill system will be alot of work but the game will be better for it in the end. 

This week I'll be focusing on adding a perk system, cybernetic implants, and making some tweaks to the combat system.