Wednesday, February 4, 2015

Apocalyptia Campaign Settings - Joys of MS paint and Campaign Setting Info

So I've decided to start pumping out some content for post apocalyptic settings.  Most of my material will be with Apocalyptia in mind for the rule set but I'll try and keep things simple enough so it can be used with other rule sets with only minor adjustments.
I'll keep posting stuff here then when I have enough I'll compile the setting into a PDF and upload it here.

I've started putting together some setting information together for where my games will be taking place. I've decided to start the game in the midwest and as the players discover more I'll be taking maps and updating them with what the players have discovered.  I don't want to give them too much information to begin with, its the apocalypse they don't have access to huffington post so don't know much about current events outside their immediate area.

Below is a map of what they know so far.


Just a few minutes with google image search and MS paint you can whip up some neat game aids.




Apocalyptia Campaign setting

Time:  5 years after nuclear/biological world war, zombie apocalypse followed.  Five years later zombie populations are beginning to become sparser as their food supply dwindles.  So far no central government has cropped up and survivors have begun carving out their own territories and forming their own “states”.

Cities

New Buffalo Thunder City

Location – Upper North West Michigan (Travers City Area)
Faction – None
Government – Democratic
Current Leader – Kurt Elliot – former city councilman

New Buffalo Thunder City is a hotel, casino, and family Fun Park converted into a stronghold.  Population is right around 50 survivors.  Nestled in northern Michigan close to where Traverse City once stood.  Most of the surrounding areas are sparse mostly rural with smatterings of campgrounds, wineries, and high end summer homes as prewar this was a summer attraction being on the shore of Lake Michigan.
New Buffalo Thunder is a relatively safe territory and currently there are no other organized gangs in this area although there have been roving bands of raiders or scavengers that sometimes pose threats to the citizens of New Buffalo Thunder.

Fort Watterson

Location – Middle Indiana (north of Indianapolis)
Faction – Indiana Constitutional Restoration Militia (ICRM)
Government – Military Dictatorship
Current Leader – James Yost – Former Guitar Teacher/militia member

Fort Watterson is built into what was once Grissom Air force base in Indiana.  The base had received heavy damage during the war but many structures where salvageable.  The territory for the Indiana Constitution Restoration Militia controls quite a bit of territory but their two main power sources are Fort Watterson and a nearby prison. The area surrounding these are claimed but they have some difficulty actually policing such a large radius.




Factions

Indiana Constitutional Restoration Militia (IRCM)

The ICRM has an Army roughly 100 men one of their main focuses is expanding territory which they police in order to guarantee the safety of anyone who reside under their banner.  They attempt to recruit soldiers by promising safety and food but will gang press when they feel necessary.  Another favorite recruitment method of the IRCM is to attack slaver caravans then force the slaves into enlistment to pay for their new freedom.

The Cretins

The Cretins are a gang whose territory lies toward the Michigan/Indiana border.  Their known operations include collecting tolls, extortion, drug manufacturing and trafficking, and slave trading.  Their force is somewhere around fifty strong.


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