Tuesday, February 3, 2015

Apocalyptia Play Report - Bonus item

I first learned about Apocalyptia during GenCon 2014 at a playtest event run by Jordan Fannin, who wrote the game.  I really love this game, I can't state that enough.  The rules aren't overly complicated, character creation is a breeze, combat is brutal, and the game has plenty of charts to help randomize events for woefully unprepared GMs like myself.  Best of all the game is free and as Jordan puts it, open source, meaning he's not only giving it away he's actively encouraging people to make adjustments and tinker with it.

Apocalyptia pay what you want on DriveThruRPG

I ran the game tonight for a small group, my wife, my brother and his girlfriend, and my buddy Rob. The game went exceedingly well and I'm planning on making some content this game.  My next few posts will likely be adventures, scenarios, settings, and play reports.  Download the game for free and play along at home.  The game really deserves a look.

Play Report

My four players took on the role of citizens of New Buffalo Thunder City, a hotel and casino converted into a stronghold five years after a nuclear and zombie apocalypse in northern Michigan. The players were sent on a trade mission to an air force base converted into another stronghold in mid Indiana to trade food supplies in exchange for replacement parts for New Buffalo Thunder's various mechanical equipment.

The group set off on the highway south after failing to secure a map.  There was only enough gas to make the trip about half way so the party decided to first scavenge for gas.  One player was gathering gas.  One of the players decided to loot the nearby hardware store despite the other players cautioning against it. After breaking into the hardware store he found a zombie and discovered killing it wasn't going to be as easy as he thought. Two of the other players joined in and through some lucky rolls no one but the zombie got killed.  The players looted the gas station and the hardware store then continued on their merry way. The players also looted a burned out farm house where they met a preacher looking for food.  After some discussion they agree to transport the preacher down air force base with them so he can spread the good word.

Next the players game across a blockade along the highway forcing them off an exit ramp where a gang called "The Cretins" were collecting tolls.  The players being ever so brave sent the preacher to go negotiate the terms of their toll.  After a little discussion the group gave up an extra gun in exchange for passage or entrance to city for bartering.  The group decided to pass by the town and continue down the highway.

Right before sunset the group was forced off the highway into a small town called Brixton.  The group decided to do a little looting while there and once again split into two groups.  One group went to raid a pharmacy the other went to loot the fire station. The group in the fire station found a lone raider who they got into a shoot out with and managed to kill and only sustain minor wounds themselves.

The group at the pharmacy met a scavenger who was willing to peacefully walk away but my wife decided to kill him and take his stuff.

As the two groups made their way back to the RV they discovered four raiders wearing Cretin gang gear were looting the RV and had murdered the preacher.  The group ambushed the raiders and through some extremely lucky rolls managed to kill the raiders before the raiders could even fire a shot. At this point we wrapped up for the night.

As an added bonus for reading about our adventure I'll throw in a bonus item that isn't book.

Snake Skin Jacket
Armour Rating 2/2 Cold Rating 2 Fire Rating 1 Covers torso and arms and provides a +1 bonus to Leadership, Socialize, and Entertain rolls because it is a symbol of your individuality and belief in personal freedom. Below Nicholas Cage will explain.


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